S T A L K E R 2 Announce and cancel your plans to integrate NTFS in the game

A couple of days ago, GSC Game World announced that the expected S.T.A.L.K.E.R. 2 would integrate NFTs as part of an official leaves game, with cosmetic objects without influence on the gameplay and completely optional ; Among the NFTs at auction was a high quality model that would be made in the image and resemblance of whomever I betting it, which should move to the study to be recreated in 3D before the launch of the game.

Today, GSC has decided to cancel anything related to NFTs at S.T.A.L.K.E.R. 2, before the overwhelmingly negative response of the community.

Before collecting cable, the study had published an extensive statement in which they explained the type of integration they sought to carry out. In the statement, GSC talked about placing the nicks of the people who bought NFTs at certain points of the world (carved in furniture from the open world, for example) or create unique cosmetic pieces for the player; It was insisted that none of these objects would have any effect within the game, and even spoke of collectible cards available only at the marketplace through which they would be auctioned, without any kind of integration at S.T.A.L.K.E.R. 2. The environmental virtues of the partner they had chosen to carry out these auctions were also explained, all prior to the launch of the game.

The statement was also eliminated in a short time.

The movement, similar to Ubisoft with its Quartz initiative although much more ambitious, surprises by the transparency with which it reveals the scarce use of this type of integration, especially in a game like S.T.A.L.K.E.R. 2, that otherwise it does not use Blockchain technology. It is not difficult to think about more efficient, fast and clean ways to sell the type of rewards that have been discussed in the different communiqués and statements for the press; In the case of the alleged metahuman, the 3D model that would be integrated into the game, almost seems to go against one of the main attractions of the NFTs as a form of marketing and speculation: it is something so specific and personalized that its value probably never increases ; Moreover: It is possibly crushing instantly. Who would want to buy the role of a NPC within a game when that NPC is someone who do not even know?

It also surprises the extension of the explanations that are needed to try to convince a reasonably distrustful community of everything related to the Crypto world to integrate (to a measure or another) this type of technologies; It seems very difficult to expose the advantages of a technology that only seems to benefit those people with possibilities to speculate with them, as it has happened to Kickstarter, who recently announced his plans to use Blockchain on the platform even though he does not seem to be No evident advantage.

It is also possible to ask what would have happened with Steam to have followed with these plans: Although the game itself has integrated Blockchain technology, the Valve store has already announced that it will not allow games with NFTs, which left GSC in a complicated position.